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I-GAME

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PARTNERS

Challedu- inclusion | games | education is a non-profit organization that pioneers new models of learning, inclusion and engagement. CHALLEDU constitutes one of the leading R&D experts in game-solutions for education and inclusion. Our team designs and implements playful experiences, games, formal and non-formal educational programs, tools, platforms and applications based on cross-sectoral, interdisciplinary approaches. We focus on 2 main sectors:

SOCIAL INCLUSION: The projects of this sector focus on inclusion and empowerment of marginalized groups such as people with disabilities, people with health problems (eg. dementia), old people, NEETs. The aims are: inclusion in the society, improvement of employability, development of skills and competences, advocacy. The emphasis is given to create environments where people with different abilities, or cultural background or skills, or generations interact with each other. The approaches of this sector involves; non-formal or informal education, living labs, open co-creative workshops, game-based tools, and cross-sectoral approaches.

EDUCATION AND INNOVATION: Education is considered from our team as the driver for positive societal, environmental, innovative change. The projects developed under this sector are focusing on promotion of Entrepreneurship, STE(A)M education, civic and active citizenship, Environmental challenges and agriculture, Culture, Sustainable development. The target groups are young people, adults, students, trainers and educators, professionals and institutions. Our approach includes forms of non-formal or informal education, game-based methodologies, Role-model methodology, open-learning and digital tools, gamification, as well as cross-sectoral approaches.

Website: challedu.com

Dracon Rules Design Studio is a non-profit non-government organization (Legal Status in Greece: Astiki Mi Kerdoskopiki Etaireia), aiming to promote board games and their benefits as tools in the education sector as well as within the society. Our primary objective is the up-taking of activities that will contribute to the creation, forming, improvement, development, analysis, critique and dissemination of games as an educational and societal innovative tool for the transformation of education and forming of a new type of social relations based on equity and common effort, as well as the positive benefits of games in all their forms.

Dracon Rules Design Studio was born after years of thought and planning. Its founding members are drawn from informal groups with long tradition of service to the society, such as the Board Game Society of Karditsa (Syllogos Filon Epitrapezion Karditsas). Our members have organized or participated in and keep organizing and participating in various events throughout the years, including charity activities for people in need (most recent reference: Hurricane Janus, Karditsa), Municipality and School events, as well as maintaining an active youth board game club in the organization’s premises. As an organization, we work on the fields of education and board game design, cooperating with public bodies and private organizations to further our main objective. We aim into participating into consortia requiring the unique skill-set required to integrate gaming into education as a tool, as well as other key areas (inclusion, equity, up-skilling etc).

Dracon Rules Design Studio is comprised of people experienced in board game design and education, as well as project management. One of its further goals is to provide assistance and means to organizations and groups with goals and interests akin to our own. As such, our members (volunteers) include playtesters and game researchers/assistants, parts of greater groups. The main group of Volunteers and Staff at the starting date of our organization’s members number over 15 people of various skill-sets and backgrounds (including and not limited to: project management, banking, mathematics, law, health-care etc.).

Archon Studio innovates the board game industry with our stunning miniatures made using the latest technologies. Our team is all about creating board games players love!

We are artists who create worlds, stories, and heroes. At the same time – we are also engineers who turn these dreams into physical reality. All of us in Archon Studio were kids who loved games of all genres. This provided us with rich imaginations and creativity. Like every budding Games Master, we’ve played 2D games for years, going through classic RPGs and board games. But nothing compares to holding a physical representation of a character or enemy, and it’s from this demand to see 3D models and give them a life that our creativity has sprung.

Born on Kickstarter platform, Archon Studio lives among its community and funds its projects directly from the fans. Project after project, we create top-quality models worth both painting and assembling. Archon Studio strives to deliver premium quality for hobbyists and players of all genres.

The Share Education association is an NGO that was established in 2019, after years of fruitful collaborations between association members, based on their common interest to have an active role in positive changes in the education and youth field. The founding members are teachers with experience in non-formal education, volunteering and initiators of wonderful educational activities.

Share Education Association is a fairly new organisation and the main purpose is to create space for non-formal learning in order to ensure growth and access to education to beneficiaries from all backgrounds and various ages. All these activities are carried out independently as non-formal events or in partnership with formal educational bodies (such as schools and universities).

Their objectives rely on the idea of expanding the horizons of children, young people and adults, developing critical thinking, promoting taking responsibility, being active and informed, encouraging tomorrow’s leaders to step up and make positive changes not only in education and life of youth, but community overall. As most of the members are active professionals in the field of formal education, they promote including non-formal learning methods in formal education context, establishing partnerships with schools and organisations for extracurricular activities.

They have successfully coordinated activities for schools and youth being regarded as change-makers in their community. The association promotes the development of intercultural competences of children and adults, educational partnerships, inter-institutional communication and community involvement in education.

Newly approved cooperation partnerships offer them the opportunity to develop and make an impact in the fields of green skills and using games for education.

The I-GAME project is co-financed by the ERASMUS+ programme of the European Union and will be implemented from February 2022 to February 2024. This website and the project’s content reflects the views of the authors and the European Commision cannot be held responsible for any use which may be made of the information contained therein (Project Code: 2021-1-EL01-KA210-ADU-000035026).